How did I make the a game in 48 hours during the Ludum Dare game competition?
I promised myself to practice more on 2d game art and I still needed to write a tutorial about the GameCreator. So I combined these two together. The result? A fun tutorial inside a 2d game. Play through the small game and learn how the GameCreator works.
How did I get this far?
I started off with a quick sketch of a small world followed by a concept and later the game:
After I finished the visual concept I continued on creating the game inside the editor without any eye candy. It became a green but well testable version which I could later colour and prettify.
After merging everything: